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Hello my name is Patrick Sigley.
I am a Unity Game Programmer in Adelaide, Australia.
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6 years of working in Unity/C# -
- Constantly working on solo prototypes -
- Shipped products for console/mobile/PC/VR/AR -
Hello my name is Patrick Sigley
I am a Unity Game Developer in Adelaide, Australia
QUICK FACTS
> 6 years Unity/C# experience.
Shipped projects on console/mobile/PC/VR/AR.
Always working on solo prototypes.
Living the dream of making games as a job.
Believer in highly reusable code for rapid development.
Constantly planning and sketching new game ideas in one of my 100 sketch books.
HOLLOW KNIGHT
AI for enemies, bosses and environments.
Team played one of my games at a showcase and invited me to help them out with AI.
Internship while studying.
Foxie Games
~3 years on Horse Riding Tales.
Mobile social based MMO.
Live game development/updates.
Cross project code base and maintenance.
Facebook/Photon/AWS/Playfab integration
AIE CERTIFICATE TEACHING
Strong understanding of core programming fundamentals.
Ability to work along side/coach people with any level of programming/game design history.
Running/planning presentations to large groups of people.
Quick and effective debugging/understanding of other people code/logic.
ITERATIVE GAME DEVELOPMENT
Constantly posting and asking people around me for criticism/advice with anything I'm working on.
Always looking for new and better ways to further myself and my games.
Interested in all aspects of game development.
TWITTER
CURRENT PROJECT
My take on a hyper casual mobile game.
RECENT PROTOTYPES
For each game here there is about another 10 which didn't make the cut and constantly growing
Top Down Rouge-Lite
Top Down Drag to Move Combat Heist
Open World Pizza Thrower
3D Relaxing Fishing Game
Arena Survival FPS, Bullets are Health
Rouge-lite Factory Builder
Music Based Combat Farming
Multiplayer Crown Throwing
Top Down God Slapping Defense
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